EU4 Startup Boost
All plugins
- Status
- In development
- Game builds
eu4-1.37.5-steam-win64- Changes gameplay
- No
EU4 Startup Boost shortens the time from launching the game to the main menu. Game state, logs and loaded content stay identical to vanilla; only the time changes.
What it does
The plugin loads early, before the game’s own code runs, and speeds up the work the game repeats on every start:
- reads the files the game is about to need into memory on background threads,
- answers repeated “does this file exist?” checks from directory listings,
- replaces the game’s memory allocator with a faster one,
- removes redundant work at the end of loading,
- after a reboot, opens the files the game will need in parallel, so the slow first access does not block the start.
Every module can be switched off on its own, and a module that fails turns itself off while the game continues.
Measurements
Measured on the development machine (EU4 1.37.5, Steam, 10 UI/graphics mods) with the same techniques in a research build:
| Case | Vanilla | With the techniques |
|---|---|---|
| Warm start (to the main menu) | ~31 s | ~10 s |
| First start after a reboot | ~61 s | ~15 s |
These numbers come from the research build. The plugin itself will be measured again before its first release.
Supported game build
EU4 1.37.5 (Steam, Windows 64-bit). On any other build Anvil skips the plugin and the game starts normally.
